![]() ![]() The more you do the thing that was ‘prescribed’ for your army (and shown at the right side of the screen), the more advantages you get during the battle.īut the most powerful unit will always be your lord. When the battle starts the game chooses a random activity, like inflicting damage or playing cards, to bring you some bonuses. ![]() ![]() Also, all your units gain exp and raise the veteran level, becoming more powerful over time. But if you heal diminished squad, your soldiers will restore their numbers – perks of being undead warriors again. Or less, as reduced health means reduced attack power. So, the three-bat squad will always be three bat tops. You also can’t split your units or merge them in stacks. And look for special items on the field – standing next to them grants active or passive ability – regeneration, teleportation, restoring mana upon killing the enemy. If you attack an enemy that is already facing your troops from the other side, attack damage will increase due to flanking. And that’s actually important as most units can only attack in four directions, while some can make ‘lunge’ strike at diagonal tile without the risk of retaliation. Heroes of Blood and Dark Magicīattlefields, by the way, are made of squares instead of hexes. And all your heroes are vampires who even after dying on the battlefield raise again. Except, instead of gold and other resources you have all your payments in blood. Much like The Feud, Immortal Realms: Vampire Wars is yet another take on the Heroes of Might and Magic formula. ![]()
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